
2019
Role: Organizer
Responsibilities
- Talked with university authorities to get permission to use computer labs and to host an activity for high school students
- Planed and designed introductory game development classes
- Handled the logistics and budget for food and other materials
Tools
- Trello
- G Suite (Docs, Sheets, Slides)
Description
GameDev Camp was a week long introductory game development course for high school students. The classes covered a variety of topic such as game design, audio, programming, and art, and mixed hands-on digital assignments with pen and paper activities. The week finalized with a game jam based on the theme “bounce”, in which over 20 students created 5 games.
It was our first time as a club organizing an event focused solely on school-age students so we were a bit worried, but the kids were great and we had lots of fun!