Hey! As I mentioned in my last post, I’m starting work on a new game for a contest: Sky’s Isles. This week was mostly about getting the main controls in place. As the game is a platformer (something I haven’t done before), I learnt a lot, and in this devblog I’ll be talking about that.
Yep, it’s just as the title says. I’m taking a break from Life’s Impetus… but I’m still going to be working on a game. Not just any game though; it’s a game for the 2014 Indie Game Maker Contest. In this post I’ll mainly explain my reasons for entering the contest and talk a bit about my idea.