
Alonso Canales
Producer
Hi! I’m Alonso, a game producer with 5+ years of experience supporting small-to-mid-sized teams to ship games that have gotten over 500,000+ downloads and are loved by players. I’m passionate about creating processes that enable teams to do their best work!

WORK EXPERIENCE
I’m a co-founder of and the lead producer at Smarto Club, an independent videogame studio from Chile. In 2021, we shipped a narrative adventure videogame Teacup on PC, consoles and mobile, and are currently developing Bubblegum Galaxy, a cozy narrative building game about rebuilding the galaxy tile by tile.
I also helped form Animita Project, a indie horror game collective. For our first project, we released a free short horror game called Rental that went viral on social media and with streamers. Animita Project is currently working on its next title, Mircea.

OTHER EXPERIENCE
In college, I was the president of our game development club. As president, I organized activities such as student-led game development teams, a week-long game development course for high school students, and the biggest Global Game Jam site in Chile.
I have also served as a volunteer for conferences such as Game Developers Conference, Games for Change and the NYU Game Center Spring Showcase.

RECOGNITIONS
I’ve been recognized as a Scholar by the IGDA Foundation and was a recipients of the Take-Two Interactive Scholarship for game design students.
I have given talks about production as part of IGDA’s Pathfindings and at the Game Developers Conference.
EDUCATION
After finishing my undergraduate in Computer Science and at the Pontifical Catholic University of Chile, I obtained a Masters in Game Design at the NYU Game Center. I’ve also gotten a Scrum Master and Scrum Product Owner certification from the International Scrum Institute.

PERSONAL PROJECTS
As a solo developer, I’ve developed games such as Dreams and Reality, a short web platformer that has garnered over a hundred thousand of plays on websites such as Newgrounds, Kongregate and Armor Games, and a fragile reminiscene, an alternative controller game built with a custom bluetooth controller and 3D engine.
