Life’s Impetus Devblog #8 – A Shopping District

I’ve probably mentioned it before, but Life’s Impetus takes place in a shopping district. Normally, I would say “not any shopping district!” to sound dramatic and stuff, but it’s not really true; the game’s shopping district is supposed to be nothing out of the ordinary. That said though, I will be sure to make it looks as attractive as possible, and that’s what I’ll be talking about this devblog.

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Life’s Impetus Devblog #7 – To Make People Talk

Hey! It’s been such a long time, hasn’t it?

But, I think I can confidently say that I’m done with Sky’s Isles. Thus, it’s time to concentrate Life’s Impetus once again. So, what am I going to talk about this time, then? Well, this devblog is going to be about the cutscene system (AKA the conversation system). One of the most important parts of LI will definitely be the dialogue, so I want to make sure it’ll be as interesting as possible not only from a content perspective, but also from a presentation perspective. I’ll be looking into the different features I have planned and how I will (probably) implement them.

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